| Monday, March 23, 2009 | by: Jasper |
10. The yoyo-powered MP3-player
I love the idea of using human power as an energy source for an MP3-player. That actually makes sense, but there must be a more practical and less embarrassing way of powering your music player then by swinging a yoyo.9. Farting iPhone applications
Pushing a touch-screen to hear a farting sound remains funny for about three seconds. Developers of similar finger-pulling applications are actually suing each other, because of - get this - trademark infringements.8. Rollover alarm clock
It’s not that often during a usability test that you get participants asking you whether they are allowed to smash the product. The AJ3136 alarm clock provoked that reaction from multiple participants (we use it in a course on observational research at IDE, because it is such a satisfying product to evaluate). It has a playful design, with the funny little feature that it can produce a different wake-up signal depending on which side you rotate it on. However, as one of the (authentic) reviewers on Amazon points out:You have to handle it with care, or it would generate big noise.Handling with care? That sounds more like nitroglycerin than like an alarm clock. In addition, our participants had big trouble turning that big noise off, and thus got tremendously frustrated. Needless to say it won an award.
7. Electric pepper-mill (with flashlight!)
Why create a battery powered peppermill with a built-in flashlight, you say? Because you still want to make pasta with freshly ground pepper even if you injured your wrist and the electricity company goes bankrupt and you are all out of candles.6. ‘Cute’ paperclips and lazy dogs
Affective computing with a mischievous twist. I don’t want a puffy puppy asking me questions; I want to search my hard drive. I don’t want an annoying paperclip making inappropriate suggestions and not finding the answers to my questions. You can’t compensate for poor performance by throwing in an animated character or two.5. Touch-screen shower controls
Imagine a touch-screen operated shower in which each family member can store his/her own shower settings, such as temperature and duration. You’re imagining it? Good, because it exists! We spotted it at this year's ISH fair (no documentation online yet, but it's similar to this one). That’s one less thing to really, really annoy me in the morning: turning on the shower.4. The Internet/touch-screen fridge
What exactly it is that drives kitchen appliance manufacturers to equip refrigerators with an Internet connection and/or a touch-screen is beyond me. Apparently on of the bigger benefits is that your fridge can order food. That would require your eating behavior to be as predictable as what suit the mad scientist from The Fly puts on each morning. And for the touch screen: is it really such a fuss to access the Internet through your laptop or are laptops no longer allowed in the kitchen for some reason? Or maybe you can manage your shopping list on that screen. But wait, you could also just… look inside the fridge. Or use a whiteboard marker. This one did have strong competition from the Internet-connected oven.3. Weather-forecasting toaster
A toaster that prints the weather forecast on your toast. Sure, why not? Would have loved to see the sales pitch on that one. (See also: the digital image toaster)2. iBrella: the iPod controlling umbrella
Even though it's thousands of years old, there are useful ways of innovating the umbrella. You can make it storm resistant as they did with the marvelous Senz umbrella. Think a little wilder and you can make the handle show you the weather forecast. Out-there, but I can understand the reasoning. But why the hell would I want to operate an iPod with my umbrella?1. Blendie
We have a winner. Blendie is a voice-controlled blender that you operate by modulating the pitch of your voice (movie). Why? Because we can. Or: because we had the funding anyway. Or because we are having a cocktail party this evening and are looking for some entertainment. Based on the premise that 'the person speaks the language of the blender’. That's one disturbing piece of interaction design.



8 reactions:
the blender is ridiculous...
On the same level as the electronic pepper mill I once saw the following
Tea bag timer.
(in dutch)
Very relevant video here:
http://www.youtube.com/watch?v=I-vFa1oLiLk
Last year I got the electric pepper-mill from my parents because they received two! of them as Christmas gifts. The design of this device is even more ridiculous when knowing that you need 4!!! batteries to use it......
I actually like the shower idea. I could see it resulting in a savings of time (minor benefit) and water (potentially major benefit), as it would reduce the wasted time/water associated with finding the right temperature. Over time the water savings could really add up.
The touch screen fridge has at least one advantage over the laptop in the kitchen: hygiene. It's far more difficult to knock over a bowl of tomato sauce on the (vertical) touchscreen, and it's much easier to clean if it does happen.
Can I vote with 10 points for the "tea bag timer" that Dick posted?!?
It's kind of unfair of you to pick on student and art projects. First of all, if they're "art" perhaps the intention is to be ridiculous, funny, and entertaining. Maybe a little bit thought-provoking and critical of our interaction-obsessed culture. Or perhaps they're just technology experiments. What they are *not*, of course, are products that the artists thought would be useful and sellable.
Mocking interaction design experimentation is very disappointing.
Hi Christopher, I must admit, I'm not a big fan of art posing as interaction design, or a ridiculous interaction design posing as a serious exploration to improve the domain. Some people use the title 'interaction designer' as an excuse to focus on making 'cool stuff', while I see some areas where there is some serious effort needed to bring interaction design to a higher level. So I decided to mock a little, I think these people can take it. The danger of NOT saying anything as these concepts float by is that I've seen students actually taking them seriously. It is becoming their frame of reference for what interaction design is.
And to be clear, I'm all in favor of exploration and innovation. When done with a purpose, as for example in the work of Martin Frey. Pretty radical stuff, but you can still discern the rationale.
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